Designing Great IPhone AppsBook - 2010
Clark, a software designer and developer, presents this guide to creating exceptional end-user experiences in iPhone application development. Focusing entirely on the interface and visual capabilities of the device, this volume discusses the design principles and aesthetic choices that the author believes should be followed to create noteworthy and tool-appropriate applications. Containing no computer programming code or advice, this volume instead examines conceptual design topics such as screen size and resolution for visual clarity, best use of standard controls, gestures, the landscape view and application interactivity. The work includes color screen shots and illustrations as well as several special sections with more in-depth discussions of key topics. Annotation ©2011 Book News, Inc., Portland, OR (booknews.com)
Ingram Publishing Services
So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples.
Whether you're a designer, programmer, manager, or marketer, Tapworthy teaches you to "think iPhone" and helps you ask the right questions -- and get the right answers -- throughout the design process. You'll explore how considerations of design, psychology, culture, ergonomics, and usability combine to create a tapworthy app. Along the way, you'll get behind-the-scenes insights from the designers of apps like Facebook, USA Today, Twitterrific, and many others.
- Develop your ideas from initial concept to finished design
- Build an effortless user experience that rewards every tap
- Explore the secrets of designing for touch
- Discover how and why people really use iPhone apps
- Learn to use iPhone controls the Apple way
- Create your own personality-packed visuals